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Terra Indomita
Create your ruler and begin your story
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Choose Your Faction
High Kingdom of Sacrony
Sacronish-Celtic · High King
A confederation of druidic clans and feudal kingdoms united by the Trinity faith. Strong traditions of knightly orders and woodland magic.
Races: Human, Dwarf, Forest Elf
Republic of Voltaire
Nemian-Mediterranean · Consul
A wealthy maritime republic born from Nemian exiles. Masters of trade, diplomacy, and the Source arts through the Collegium Exulum.
Races: Human, Gnome
Jarldom of Fjordn
Norse-Fjordic · Jarl
A fierce northern realm of raiders, seafarers, and ice-hardened warriors. Ice Elves and Tieflings live among the Norse clans in an uneasy coexistence.
Races: Human, Ice Elf (Svartálfar), Demonkin
Priestdom of Orasis
Nile-Egyptian · Pharaoh-Priest
A theocratic Nile kingdom ruled by priest-kings who channel the Source through ancient rituals. Crowfolk and Lizardkin serve as elite temple guardians.
Races: Human, Lizardkin, Aviankin (Crowfolk)
Taqla Confederation
Mesoamerican · Tlatoani
A jungle confederation of city-states bound by blood ritual and Source pacts. Frogkin shamans guide the spiritual life of the realm.
Races: Human, Frogkin (Cueyāmeh)
The Red Hand
Wa-Exile · Shogun
A militant exile nation forged by Wa refugees and renegades who fled Longhua's expansion. Samurai discipline meets desperate ambition in these island-and-mountain strongholds.
Races: Goblin, Hobgoblin, Demonkin
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